|
||||
|
by Arphir of Axis [Dark Iron] OverviewA gargantuan, fish-like monster, the origins of the Lurker Below are unclear. He is rumored to be a corrupted minion of Neptulon the Tidehunter. The Lurker Below alternates between two phases. During the first, he is present above the water, is tanked and may be damaged. During the second, he submerges under the water, and the raid must kill or crowd control 9 adds before he re-emerges. The Lurker cannot be damaged during the second phase. The encounter cycles between the two phases until the Lurker is dead.
AbilitiesHP: 3,800,000 Melee: Hits for approx. 6,000-7,000 on a tank. The Lurker Below is stationary and can only strike targets in melee range (ranged players cannot pull aggro). Whirl: Does 3,000-4,000 damage to all players in melee range of Lurker, and knocks them back ~5 yards. Lurker will whirl at random intervals 15-30 seconds apart, and will also Whirl after a Spout or a Geyser. A timer mod like Deadly Boss Mods can help predict when a Whirl will occur. Geyser: Does 3,500 frost damage to a random player who is not the MT, as well as everyone within 3 yards of the target. All affected players are knocked back 10 yards. Spout: The Lurker Below shoots a continuous beam of water in a full circle, doing 8,000 damage and causing a 30 yard knockback to anyone who is struck by it . The Spout initially shoots in the direction of the MT, and randomly rotates either clockwise or counter-clockwise around the room until it has returned to its original position. Players who are in the water while the Spout passes over their position will not be affected. Occurs once every 45-60 seconds during Phase 1, and also occurs immediately after Phase 2 when Lurker returns from a Submerge. The Lurker takes a deep breath. Submerge: Lurker dives into the water and becomes invulnerable while 9 adds spawn and path to the raid (6 ranged, 3 melee). Two ranged adds path to each of the three islands surrounding Lurker’s pool, melee for about 1,000 on a tank, and can multishot for about 2,500. The three melee adds path to different locations on the inner ring surrounding Lurker’s pool, melee for about 4,000 on a tank, Hamstring, and cleave any players who are standing in front of them for 5,000-9,000 damage. All of the adds can be CC’ed (sheep, fear, trap, etc.). Lurker will return to the surface after one minute. Water bolt: If there is no one in melee range of Lurker, he will begin to water bolt random players for 10,000-11,000 damage.
PreparationPrior to engaging The Lurker Below, the waters of Serpentshrine must be cleared of Coilfang Frenzy fish. This is accomplished by clearing all of the Lurker Below’s trash. When these trash packs are dead, the waters of SSC will boil, killing all Frenzies, but causing minimal damage (500 every 2-3 seconds) to players who enter it. The waters of SSC stop boiling after Lurker is defeated, and the Frenzies stay dead, permitting players to swim throughout the instance. Example Raid Composition 1 MT 1 OT 8 Healers 8-9 Ranged DPS (including 2 mages) 6-7 Melee DPS Positioning Use the attached diagram to assign positioning.
Assignments Use the following macros to help assign the roles in your raid: /rw — INC ASSIGNMENTS – /raid Lurker MT = [1 Tank] /raid Lurker OT = [1 Tank] (Stays in Water 100%, 2nd on Threat) /raid —ISLANDS— /raid 10PM Island DPS = [3 Ranged DPS] /raid 2PM Island DPS = [2 Ranged DPS] /raid 4PM Island DPS = [2 Ranged DPS] /raid —SUBMERGE— /raid 10PM Island Guardian = [1 Mage] /raid 2PM Guardian = [1 Mage] /raid 4PM Guardian = [Offtank] (Kill this add!) /rw — HEALING ASSIGNMENTS – /raid MT: All healers /raid Melee: [1 Healer, preferably a Shaman] /raid 10PM Island: [2 Healers] /raid 2PM Island: [2 Healers] /raid 4PM Island: [2 Healers] /raid Leftover Healers on the raid *Note: Assign backup mages to sheep the Melee adds during submerge phase if available.
On the pullLurker must be fished out of the Strange Pool in the center of the area by a fisherman with 300 skill. This can take a while, so everyone with 300 skill should start fishing. When Lurker appears, the MT should taunt him and establish aggro. DPS can begin immediately.
Phase 1Note Brad Johnson, the Warcraft Millionaire, is offering a FREE email course on how to make massive amounts of gold with 100% game-legal tactics. Brad’s the only WoW player ever who’s earned 1 million gold. If you want to save time farming and make more gold, check out Warcraft Millionaire. During this phase, Lurker will use his Whirl, Spout, and Geyser abilities (refer to the ability descriptions above for frequency and ability details). Phase 1 lasts about one minute, at which point Lurker will submerge, adds will spawn and Phase 2 will begin.
Phase 2Phase 1 will end after about a minute, and Phase 2 will begin. Two Coilfang Ambushers will swim to each of the three islands surrounding Lurker’s pool, and three Coilfang Guardians will swim to the large inner ring. At this point all nine adds will become targetable and must be killed or crowd controlled before Lurker re-emerges and Phase 1 resumes (you have about a minute). After one minute Lurker will re-emerge and Spout regardless of whether all mobs are down or not.
Repeat the above steps until The Lurker Below is dead. Congratulations!
|
||||
|
|
![]()
release new guides

- Arachnid Quarter
- Anub'rekhan
- Grand Widow Faerlina
- Maexxna
- Military Quarter
- Instructor Razuvious
- Gothik the Harvester
- The Four Horsemen
- Plague Quarter
- Noth the Plaguebringer
- Heigan the Unclean
- Loatheb
- Frostwyrm Lair
- Sapphiron new!
- Kel'thuzad new!

- Utgarde Keep
- The Nexus
- Azjol'Nerub
- Ahn'Kahet: The Old Kingdom
- Drak'Tharon Keep
- The Violet Hold
- Ulduar: Halls of Stone
- Gundrak
- Caverns of Time: The Culling of Stratholme
- The Oculus
- Ulduar: Halls of Lightning
- Utgarde Pinnacle

- Al'ar
- Fathom-Lord Karathress
- Gruul
- High Astromancer Solarian
- High King Maulgar
- High Warlord Naj'entus (Trash)
- Hydross the Unstable (Trash)
- Leotheras the Blind
- The Lurker Below
- Magtheridon
- Morogrim Tidewalker
- Moroes
- Nightbane
- Shade of Akama
- Supremus
- Void Reaver
- Zygor Leveling Guides
- Team Idemise Guide
- Joana's Horde Guide
- Brian Kopp's Alliance Guide
- Ultimate WoW Guide
- Warcraft Millionaire
- Luke Brown's Gold Secrets
- Warcraft Wealth
- Warcraft Riches
- Valkor's Gold Making Guide
