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by Arphir of Axis [Dark Iron] OverviewMaulgar and the High Council rule over the ogres of Blade’s Edge Mountains.
AbilitiesMaulgar HP: 800,000 Melee: Hits a tank for about 5,000 damage. Arcing Smash: A cleave that strikes anyone in front of Maulgar for about 9,000 damage. Mighty Blow: An instant attack that hits the tank for about 7,000 damage. Whirlwind: An instant attack that strikes everyone near Maulgar for about 7,000 damage. Fear: Every 45 seconds or so, Maulgar will periodically fear everybody within a 3 yard range for about 6 seconds. This ability is only used when he is at or below 50% health. Charge: Maulgar will periodically charge a random member of the raid, doing moderate damage, then return to his aggro target. This ability is only used when he is at or below 50% health. Intimidating Shout: Maulgar roars, incapacitating his aggro target for four seconds and fearing everyone near him. This ability is only used when he is at or below 50% health.
Blindeye the Seer HP: 300,000 Melee: Hits a tank for 2,000 or less. Heal: A single target heal that can be slowed and interrupted by abilities such as Curse of Tongues and Kick. Power Word: Shield: A shield cast on Blindeye that will absorb a fixed amount of damage. While this shield is active, Blindeye is immune to spell interrupts (however, he may still be silenced by abilities such as Silence or Improved Counterspell). Blindeye will always cast PW:S just before beginning a Prayer of Healing cast. Prayer of Healing: An AOE heal with a 4 second cast time that will heal Blindeye and all of his allies for about 100,000. Prayer of Healing can be slowed and interrupted by abilities such as Curse of Tongues and Kick.
Olm the Summoner HP: 275,000 Melee: Hits a tank for about 3,000-4,000. Summon Wild Fel Stalker: Occurs when Olm is first aggro’ed, and infrequently through the encounter. Olm summons a Felhunter which will attack the raid. The Wild Fel Stalkers may be banished or enslaved by a Warlock. Death Coil: Afflicts Olm’s current target with horror for a few seconds, causing them to run away. Also deals 2,000 damage and heals Olm for 4,000. Dark Decay: A DoT that deals 500 damage every 2 seconds for 10 seconds. The Wild Fel Stalkers summoned by Olm possess the ability to dispel it.
Kiggler the Crazed HP: 300,000 Hex: Kiggler will periodically polymorph his highest aggro target, and attack the 2nd target on his aggro list until Hex expires. Lightning Bolt: Deals 3,000 nature damage to Kiggler’s highest aggro target. Arcane Blast: Deals about 2,500 damage to anyone within 10 yards of Kiggler, and also causes a knockback. Arcane Shock: Inflicts 800 damage on Kiggler’s highest aggro target, as well as a weak DoT.
Krosh Firehand HP: 300,000 Spell Shield: Reduces incoming magic damage by 75%. Lasts 30 seconds. Krosh will cast this at the start of the fight, and occasionally recast it throughout the fight. Spell Shield may be stolen by a Mage using the Spellsteal ability. Greater Fireball: Deals 9,000 damage to Krosh’s aggro target. Does not crit. The damage cannot be mitigated through resistance gear, but can be mitigated with the Mage ability Fire Ward and by stealing Krosh’s own Spell Shield. Blast Wave: Deals 6,000 fire damage to everyone within 10 yards of Krosh.
PreparationCompared to later 25 man encounters, Maulgar’s gear requirements are modest. However, the fight is tuned for raids that have had substantial experience in Karazhan; in particular, the player tanking Maulgar needs the high stamina and armor of Tier 4 or equivalent tanking gear. Certain other players will need high level of stamina for tanking roles. Raid composition 3 Tanks 1 Paladin 7 other Healers 1-2 Warlocks 1 Mage with at least 10,000 HP raid buffed and a high amount of spell hit 2 Hunters with at least 9,000 HP raid buffed 9-10 other DPS Positioning
Assignments The following macro can help sort out assignments before the fight begins. /rw — INC ASSIGNMENTS – /raid MT [1 Tank] – Healers: [3 Healers] /raid Mage Tank [1 Mage] – Healers: [2 Healers] /raid Shaman Tanks [2 Hunters] – Healer: [1 Healer] /raid Warlock Tank [1 Tank] – Healer: [1 Healer] /raid Priest Tank [1 Tank] – Healer: [1 Healer] (also heal raid)
On the pull
Phase 1
As Blindeye dies, Olm the Summoner should be positioned nearby. Kill him next, then move on to Kiggler, who should be immediately to the north. Melee attacking Kiggler should ensure that their backs are facing the western wall, so that his knockback ability will not throw them into the range of Krosh or Maulgar. After killing Kiggler, ranged DPS should move on to damaging Krosh Firehand; melee will begin on Maulgar. Once Krosh is down, all DPS goes to Maulgar, and Phase 2 begins.
Phase 2
Continue damaging Maulgar until he’s dead. Congratulations on defeating The Burning Crusade’s first 25 man raid encounter!
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